Carol Donelan and Ron Rodman, "Lion and Lambs: Industry-Audience Negotiations in the Twilight Saga Franchise"Ģ5. Jessica Aldred, "'I Am Beowulf! Now, It's Your Turn': Playing With (And As) the Digital Convergence Character"Ģ4. Theo Cateforis, "Between Artifice and Authenticity: Music and Media in Wag the Dog"īlockbusters! Franchises, Remakes, and Intertextual PracticesĢ3. Eleftheria Thanouli, "Debating the Digital: Film and Reality in Barry Levinson's Wag the Dog"Ģ2. James Buhler and Alex Newton, "Outside the Law of Action: Music and Sound in the Bourne Trilogy"Ģ1. Matthew Sumera, "Understanding the Pleasures of War's Audiovision"Ģ0. Dale Chapman, "Music and the State of Exception in Alfonso Cuarón's Children of Men"ġ9. Virtual Worlds, Paranoid Structures, and States of Warġ8. Lev Manovich, "Visualization Methods for Media Studies"ġ7. Warren Buckland, "The Acousmatic Voice and Metaleptic Narration in Inland Empire"ġ6. George Toles, "A Gash in the Portrait: Martin Arnold's Deanimated"ġ5. Amy Herzog, "'Charm the Air to Give a Sound': The Uncanny Soundscape of Punchdrunk's Sleep No More>"ġ4. William Cheng, "Monstrous Noise: Silent Hill and the Aesthetic Economies of Fear"ġ3. Joanna Demers, "Discursive Accents in Some Recent Digital Media Works"ġ2. Caetlin Benson-Allott, "Going Gaga for Glitch: Digital Failure Feminist Spectacle in Twenty-F1rst Century Music Video"ġ0. Lisa Coulthard, Dirty Sound: Haptic Noise in New Extremism"ĩ. Marks, A Noisy Brush with the Infinite: Noise in Enfolding-Unfolding Aesthetics"Ĩ. Glitches, Noise, and Interruption: Materiality and Digital Mediaħ. Will Straw, Public Screens and Urban Life" Sean Cubitt, Large Screens, Third Screens, Virtuality and Innovation"Ħ. William Whittington, Lost in Sensation-Reevaluating the Role of Cinematic Sound in the Digital Ageĥ. Thomas Elsaesser, Digital Cinema: Convergence or Contradiction?Ĥ. Thematic sections and direct exchanges among authors facilitate further engagement with the debates invoked by the text.Ĭinema in the Realm of the Digital: Foundational ApproachesĢ. The essays in this collection span a range of disciplinary approaches (film studies, musicology, philosophy, cultural studies, the digital humanities) and subjects of study (Iranian documentaries, the Twilight franchise, military combat footage, and Lady Gaga videos). Sound, music, and noise emerge within these studies as integral forces within shifting networks of representation. Chapters explore the history and the future of moving-image media across a range of formats including blockbuster films, video games, music videos, social media, digital visualization technologies, experimental film, documentaries, video art, pornography, immersive theater, and electronic music. This collection is conceived as a series of dialogues and inquiries by leading scholars from both image- and sound-based disciplines. Contributors to the volume look not only to changes brought by digital innovations, but to the complex social and technological past that informs, and is transformed by, new media. The Oxford Handbook of Sound and Image in Digital Media surveys the contemporary landscape of audiovisual media. Oxford Research Encyclopedias: Global Public Health.The European Society of Cardiology Series.Oxford Commentaries on International Law.
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